HIVE is able to offer services and support, focused
around an arrangement of activities such as visualization, interaction
and computing technologies. We can help you familiarise yourself with
these technologies, giving you (and your department/company) the support
you require, when you require it.The technologies HIVE offers can assist
you in developing your products and services. You may decide to hire
our facilities to host collaborative sessions for group presentations
and promotional activities for current and prospective clients. Or perhaps
hold a design review/product development workshop for you and your staff,
to create a virtual prototype or improve on existing techniques.To ensure
you utilise the time spent in HIVE, we are here to help you understand
and use the facilities, with minimum input, or structured continuous
support, if you so require it.
What is an Immersive Visualization Environment?
These allow a user or a group to be immersed in a visualization
of a 3D scene or object. Users walk around the scene as if they are
walking around the real scene or object. The user interacts with the
visualization to navigate through and control their position. This interaction
can be with virtual tools, hand controls or haptic devices. Stereoscopic
3D vision enables users to learn and analyse much more effectively.
HIVE’s immersive stereoscopic display technologies
include a 16 x 8 foot stereo work-wall, desktop stereo displays,
head mounted displays and (non-stereo) dome displays. The large
work-wall caters for single users, a small group for collaborative
working or design reviews and presentations with audiences of
up to 30 people.
Examples of areas where Immersive Visualization Environments
can be used:
Engineering design review
Virtual prototypes are created of mechanical systems for
review by designers and customers. Analysis is aided by visually displaying
information, such as strain, onto components. The dynamics of the system
can also be simulated by these virtual prototypes.
Design studios
These allow a user or a group to be immersed
in a visualization of a 3D scene or object. Users walk around
the scene as if they are walking around the real scene or object.
The user interacts with the visualization to navigate through
and control the visualization. This interaction can be with virtual
tools, hand controls or haptic devices. Stereoscopic 3D vision
enables users to learn and analyse much more effectively.
Urban simulation
A virtual environment is created at the design stage
of a new construction development or redevelopment. This could be for
the modernisation of a city centre, a new road scheme, a business park
or a prestigious building. The actual surrounding landscape may also
be included in these virtual models.
Virtual Trainers
A virtual trainer environment is created for
training operators and personnel. This approach is beneficial
as expensive equipment is not tied up for training, hazards during
training are reduced and training progress is automatically assessed.
Good examples include training of crane operators, control room
operators and surgeons.
Scientific Visualization
This allows complex multidimensional data to be more
easily understood by visual overlays 3D onto objects. Typically this
data is collected from sensors or from a computer simulation. Examples
include operating conditions inside a chemical plant, airflow over cars
and atmospheric conditions.
Medical and biological visualization
This provides meaningful stereo 3D visualizations
of the inside of objects and of the microscopic details of objects.
Examples include visualizations of patient anatomy from MRI, CT
and PET images and the cellular structure imaged using confocal
microscopes.
High performance computing (HPC)
The high performance computing facilities of the centre
will provide supercomputer performance for research groups and parties.
These facilities will be linked with existing research computing facilities
to provide a Campus computational grid for research. This grid will
enable hitherto compute-bound problems and new problems to be solved.